Introduction:

Visual Studio 2017 was launched on March 7, 2017 with many fresh and exciting features for Visual Studio developers and Xamarin Live Player Announced on stage at Build 2017.

Developing iOS and Android apps on a Windows PC and run on Xamarin Live Player app no need to setup emulator or connect cable to deploy the code and You have the app running from Visual Studio, either with or without the debugger, you can enable “Live Run” mode, which will constantly deploy your code as you edit it.


Setup on Windows machine:

Download and Install Visual Studio 2017 15.3 Preview or above from https://www.visualstudio.com/vs/preview/

Update Xamarin for VS 2017 from https://marketplace.visualstudio.com/items?itemName=Xamarin.XamarinUpdater
Connect PC and device on the same Wifi network
Xamarin Live Player will support only on Visual Studio, does not work on xamarin studio


Setup on Mobile Device:

Download and Install Xamarin Live Player on iOS device from https://itunes.apple.com/us/app/xamarin-live-player/id1228841832?ls=1&mt=8

Download and Install Xamarin Live Player on Android Device from https://play.google.com/store/apps/details?id=com.xamarin.live

Step 1:

Create New Xamarin Forms Application:

Let's start with creating a new Xamarin project in Visual Studio.

Click on Windows Key > Select Visual Studio 2017 Preview


Step 2: Select New Template:

New Project (Ctrl+Shift+N) -> select Portable Blank Xaml app.


Step 3: Select Live Player:

Choose live Player in the device list

If you have already paired a device, it will be available as an option.



Otherwise you'll be prompted to pair a device when required. When you press Pair to Visual Studio, use the camera to scan the barcode showing on your computer or enter the code you see on your device on screen



You can click on Tools > Xamarin Live Player > Manage Devices


Step 4: Run and Debug Application:

Select your device and run the application.

Start Without Debugging – you can edit the app and see the changes occur on the device Start Debugging – you can set breakpoints and inspect variables, but code cannot be edited.

Issues and Resolutions:

I have shared some implementation, development issues and solution given below.



Mobile Device Does connect to PC ?

Solution:

Make sure device and computer are on same network
Restart Xamarin Live player app

if Device connect with Cable, you disconnect and deploy the application

No option to select Xamarin Live Player in the device list?

Solution:

Ensure you are using Visual Studio 2017 15.3 Preview from https://www.visualstudio.com/vs/preview/

Install the Xamarin Updater from:

https://marketplace.visualstudio.com/items?itemName=Xamarin.XamarinUpdater

Update all the things in Extensions & Updates under Updates > Xamarin Preview which will download the available updates.

Close Visual Studio, which auto-launches the installer for the downloaded updates.

Relaunch Visual Studio after the installation finishes.

Summary:

This article you learned about Xamarin Live Player ,VS system requirement, install Visual studio preview 15.3 and issue and resolution.
If you have any question/ feedback/ issues, please write them in the comment box

Introduction:

Visual Studio 2017 for mac was launched at MS Build 2017 with many fresh and exciting features for Visual Studio developers in mac machine. Mac OS user can build apps for mobile, web, and cloud with Xamarin and .NET Core, games with Unity using Visual Studio.

In this article, I will share how to create new Xamarin.Forms application using Visual studio for mac.
System Requirement:

Visual Studio 2017 for mac will install and run on the following operating system
MacOS Sierra 10.12 or Mac OS X El Capitan 10.11
Xcode 8.3 or above requires macOS Sierra 10.12,
Xamarin.Android requires the 64-bit Java Development Kit (JDK)
1.8 GHz or faster processor with min 4GB RAM .

Install Visual Studio for mac:

Download Visual Studio 2017 for mac from https://www.visualstudio.com/vs/?os=mac .If you are downloading before May 17, you will get free 60-day access to Xamarin University.


Create New Xamarin.Forms Application:

Step 1: Launch VS from mac:

Launch Visual Studio for mac from Launchpad


Step 2: Create New Solution :

Create New Solution (File >New Solution) or VS home screen > Click on New Project


Step 3: Choose a Template:

Visual Studio for mac will support to develop apps for Android, macOS, iOS, tvOS, watchOS, web, and cloud. Code fast and test. Here, I will select xamarin.Forms template under multiplatform .


Step 4: Multiplatform Xamarin.Forms Application:

The Multiplatform Xamarin.Forms App and the Native App project templates now provide you a quick way to create a multiplatform mobile app with cloud backend. This template will include Xamarin.iOS ,Xamairn.Android and share code with cloud service .

Provide App name. identifier, platform and mobile backend detail from following screen


Step 5: Configure Your Application:

Provide the project, solution name, local location and version control details from following screen


Step 6: Solution successfully Created:

You can do Drag and Drop UI Design for iOS and android with Live preview and building, deployment, debugging the application.


Step 7: Run the Application:

Debug and Run the xamarin application


Summary:

This article you learned VS system requirement, install Visual studio from mac and how to create new xamarin application using Visual studio for mac.

If you have any question/ feedback/ issues, please write them in the comment box
Databind two control properties or view model property that have incompatible types / Validation, you need a piece of code in between, that converts the value from source to target type and back. This piece of code is called ValueConverter. A value converter is a class, that implements the interface IValueConverter with the two methods object Convert(object value) and object ConvertBack(object value).

In this article, I will share about IValueConverter in xamarin.forms application

Create New Xamarin Forms Application:

Let's start with creating a new Xamarin Forms Project in Visual Studio.

Open Run - Type Devenev.Exe and enter - New Project (Ctrl+Shift+N) - select Blank Xaml App (Xamarin.Forms Portable) template.

You can refer my previous article for create new xamarin forms application from here - http://www.c-sharpcorner.com/article/how-to-create-first-xamarin-form-application/


Create New Value Convert Class:

You can create new Value Converter class now, Right Click Project > Add New Item > Add Class File, Name as “ MaxLengthConverter” .

In the following sample, I am getting value from Editor control and checking text length ,if text length less than 100 words means label color changed green or Red color .

Inherit IvalueConverter interface and add xamarin.Forms name space .

using System;
using System.Globalization;
using Xamarin.Forms;

namespace MVVMXamarin
{
class MaxLengthColorConverter : IValueConverter
{
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
{
if (value != null)
{
int count = value.ToString().Length;
if (count > 100)
{
return Color.Red;
}
}
return Color.Green;
}

public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
{
throw new NotImplementedException();
}
}
}

Implement Value Convert in Xaml:

In the following xaml page, added converter class within Resource Dictionary and added convert class key from control
<?xml version="1.0" encoding="utf-8" ?>
<ContentPage xmlns="http://xamarin.com/schemas/2014/forms"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
x:Class="MVVMXamarin.ConvertDemo"
xmlns:local="clr-namespace:MVVMXamarin;assembly=MVVMXamarin">
<ContentPage.Resources>
<ResourceDictionary>
<local:MaxLengthColorConverter x:Key="cnmaxlength"></local:MaxLengthColorConverter>
</ResourceDictionary>
</ContentPage.Resources>
<StackLayout>
<Label Text="About You"></Label>
<Editor x:Name ="txtname"></Editor>
<Label BindingContext="{x:Reference Name=txtname}" Text="Please Say about you within 100 words" BackgroundColor="{Binding Path=Text,Converter={StaticResource cnmaxlength}}"
VerticalOptions="Center" HorizontalOptions="Center" />
</StackLayout>
</ContentPage>

Implement value Converter in C#:

In the following sample code shown, how add converter class into c# binding control .You can add your converter class into Setbinding method.
StackLayout layout = new StackLayout();
Label lbltitle = new Label();
lbltitle.Text = "About Me";
layout.Children.Add(lbltitle);
var editor = new Editor();
layout.Children.Add(editor);
var label = new Label();
label.Text = "Please Say about you within 100 words";
label.SetBinding(Label.BackgroundColorProperty, new Binding("BackgroundColor",mode:BindingMode.Default, source: editor,converter: new MaxLengthColorConverter(),stringFormat:null));
layout.Children.Add(label);
this.Content = layout;



I believe this article will help you for how to use IValueConverter

Download Source code :







Databinding is a mechanism in Xamarin Forms Application. Binding is common context, is the process of mapping a property on a Page, to a property in a view or ViewModel. In this Article I will show how bind Control property to Control property binding in xamarin Forms.

Create New Xamarin. Forms Application:

Let's start with creating a new Xamarin Forms Project in Visual Studio.

Open Run - Type Devenev.Exe and enter - New Project (Ctrl+Shift+N) - select Blank Xaml App (Xamarin.Forms Portable) template.

You can refer my previous article for create new xamarin forms application from here - http://www.c-sharpcorner.com/article/how-to-create-first-xamarin-form-application/


Binding Control to Control using xaml :

Data bindings can be defined to link properties of two Controls on the same page. In this case, you set the BindingContext of the target object using the x: Reference markup extension.

In the following sample added one Entry control and Label control for print text

<StackLayout>
<Entry x:Name ="txtname"></Entry>
<Label Text="Welcome Mr.." VerticalOptions="Center" HorizontalOptions="Center" />
<Label BindingContext="{x:Reference Name=txtname}" Text="{Binding Path=Text}"
VerticalOptions="Center" HorizontalOptions="Center" />
</StackLayout>
Entry Control Name : txtname

Label control adding Binding Context and Binding the value.

While assign binding Context, we can use following two way

BindingContext="{x:Reference Name=txtname} OR BindingContext="{x:Reference txtname} // Name attribute is not required

Same like while assign value to property, we can use following two way

Text="{Binding Path=Text}" OR Text="{Binding Text}" // Path attribute is not required



Binding Control with String Builder:

All the database data or other srorage data is not formatted data so you Can bind Property with string or any type like below

<Label BindingContext="{x:Reference Name=txtname}" Text="{Binding Path=Text, StringFormat='Welcome Mr {0}'}"/>
<StackLayout>
<Entry x:Name ="txtname"></Entry>
<Label BindingContext="{x:Reference Name=txtname}" Text="{Binding Path=Text, StringFormat='Welcome Mr {0}'}"
VerticalOptions="Center"
HorizontalOptions="Center" />
</StackLayout>

Binding Control in C#:

You can do it effectively the same way as the XAML example simply by setting your view's BindingContext or Source to the other view.

label.SetBinding(Label.TextProperty, new Binding("<Property Name>", stringFormat: "Welcome Mr {0}", source: <BindingContext Control name>));

or

var label = new Label{ BindingContext = <Control Name> };
label.SetBinding(Label.TextProperty, new Binding("<Property Name>", stringFormat: "Welcome Mr {0}"));
StackLayout layout = new StackLayout();
var editor = new Editor();
layout.Children.Add(editor);
var label = new Label();
label.SetBinding(Label.TextProperty, new Binding("Text", stringFormat: "Welcome Mr {0}", source: editor));
layout.Children.Add(label);
this.Content = layout;

Binding User Control:

Xamarin Forms doesn’t have a control called a User Control. However, we can make any VisualElement, or combination of Visual Element’s into a reusable control, to use on different pages, just like a User Control.

Create User Control:

Right Click PCL project > Select” Forms XAML View” and click on Add


In xaml and C# file, change content View to any layout control like Grid, Stack layout

In Xaml Page:

<?xml version="1.0" encoding="UTF-8"?>
<Grid xmlns="http://xamarin.com/schemas/2014/forms" xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml" x:Class="MVVMXamarin.MyControl">
<Label Text="{Binding Text, Source={x:Reference this}}" />
</Grid>

In Code behind file, you might want to make your control, have a bindable property to pass data through to it, on each page it is used. First, create a Bindable Property in your UserControl. It doesn’t have to be bindable if you just want to pass a static value through, however if you want to bind to it, you must make it bindable.

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Xamarin.Forms;
namespace MVVMXamarin
{
public partial class MyControl : Grid
{
public MyControl()
{
InitializeComponent();
}

public static readonly BindableProperty TextProperty = BindableProperty.Create(nameof(Text), typeof(string), typeof(MyControl));
public string Text
{
get
{
return (string)GetValue(TextProperty);
}
set
{
SetValue(TextProperty, value);
}
}
}
}

Going to your MainPage, you can now assign a value to the Text property. You can also use {Binding PropertyName} if you want, as this is a bindable property.

<StackLayout>
<Entry x:Name ="txtname"></Entry>
<local:MyControl BindingContext="{x:Reference Name=txtname}" Text="{Binding Path=Text, StringFormat='Welcome Mr {0}'}">
</local:MyControl>
</StackLayout>

Introduction:
Visual Studio 2017 successfully was launched on march 7 2017 with many fresh and exciting features for Visual Studio developers. On February 24, 2016 Xamarin and Microsoft announced that Microsoft signed a definitive agreement to acquire Xamarin . Microsoft Build 2016 announced that they will open-source the Xamarin SDK and that they will bundle it as a free tool within Visual Studio's integrated development environment.
Now We are celebrating our Visual Studio 20th anniversary and one year anniversary and release Visual studio 2017 with many features.
In this article, I will share Visual studio 2017 Xamarin project template, Cloud Storage template, Xamarin Forms preview.
Download and Install Visual Studio 2017:
Download Visual Studio 2017 from following url by March 14 and get free 60-day access to Xamarin University.
  1. Refer Visual Studio 2017 System requirement from here
Create New Xamarin Project:
After successfully install Visual studio 2017, Go to Run (Windows key +R) > type Devenv.exe or Select from windows application list and Select New project from File menu > New Project (ctrl +Shift+N) or Click on more project template from VS Start screen
Visual Studio 2017 have different project template so no worry for new project window have only 3 project template. You can follow below steps for create new xamarin forms application using VS 2017
New Project >Select Cross -Platform from Template > Cross platform App(Xamarin.Forms or native) .it will show following screen
The Xamarin.Forms UI Template, Project template for creating cross platform, native mobile apps for iOS,Android ,UWP  and Select Blank UI or master detail menu using xamarin Forms  UI .
The Native UI, native user interface approach to create UI for each platform.
The Host in the cloud, Cross mobile application automatically integrated with azure cloud storage and create new project for cloud
Xamarin.Forms Previewer:
Microsoft and Xamarin team made many enhancements to the xamarin.Forms Previewer from Visual Studio 2017 . You can preview cross mobile application while design xaml based application.
Create New Blank / Master details xamarin form application and open Forms Preview window and activate follow below steps
Step 1: VS 2017 > click on View > Select Other Windows > Select Forms Preview
Step 2: The project preview needs to be built before preview the application
Step 3: Android Application preview, be sure that you have the latest Java 1.8 x64 installed from here
Step 4: install java 1.8 x64 and change to Android JDK path from Visual studio
             Goto Tools  Menu> Select Options > Xamarin> Android Setting > change Java Development kit                         location
Step 5: The iOS renderer required an active connection to your mac agent for preview .
Step 6: If you are getting any issue while connecting mac, please make sure xamarin version is same from both machine
Step 7: If you get error like this, this version of Xamarin.iOS requires the iOS 10.2 SDK (shipped with Xcode 8.2) when the managed linker is disabled Either upgrade Xcode, or enable the managed linker. two way we can resolve this issue.
    • It appears you have not updated Xcode. Check on your Mac and update xcode.
    • Another option would be to choose to 'Link Framework SDKs only'  right Click on iOS Project > Property > iOS Build > General tab>Linker Behavior > Link Framework SDKs only
Step8: If your facing any other issue, try closing and re-opening the XAML file and it will get resolve


Host in the cloud:
VS 2017 introduced new cloud xamarin template with online and offline storage. Just follow below few steps for create cloud storage app with iOS, Android, and Windows 10 platform. the template includes tabbed navigation, MVVM, settings, and more. You can follow below steps for Host in the cloud.
Step 1: Select master detail template.
Step 2: Select “Host in the cloud” and click on Okay
Step3: Create / Login Azure Account and configure the application and Click on Create


Step 4: you can refer following solution structure .its automatically MobileAppService added
And debug and run application



If you have any question /feedback /issue, write in the comment box.
Xamarin allows us to integrate maps in our all the platform mobile application. Google and Bing maps combines the power of Xamarin maps. You can show any location on the map, show different routes on the map e.t.c. You can refer below image for quickly learn about map implementation using xamarin.forms .In this Article ,I have shared very detail about xamarin forms maps implementation .


Download Source Code :


Step 1: 

Setup new Xamarin.Forms Application:

Let's start with creating a new Xamarin Forms Project in Visual Studio.
Open Run > Type Devenev.Exe and enter > New Project (Ctrl+Shift+N) - select Portable Blank Xaml App



It will automatically create multiple projects like Portable, Android, iOS, UWP. You can refer to my previous article for more.

How to Create Your First Xamarin.Form Application - http://www.c-sharpcorner.com/article/how-to-create-first-xamarin-form-application/

Note:

UWP is available in Xamarin.Forms 2.1 and above, and Xamarin.Forms.Maps is supported in Xamarin.Forms 2.2 and above so make sure update xamarin Forms nuget package

Step 2: 

Install Xamarin.Forms.Maps nuget Package:

Xamarin.Forms.Maps is a cross-platform nuget package for native map APIs on each platform. Map control android will support google map ,windows and UWP apps will support bing map .

Right Click on Solution > Select “Manage nuget package for project solution “ > Select Xamain.Forms.Maps > Select all the Project > Click on Install


Step 3: Add Maps control in Portable library:

You can design common xaml design to all the platform from portal library.
Add Xamarin.Forms.Maps namespace from MainPage.xaml

xmlns:maps="clr-namespace:Xamarin.Forms.Maps;assembly=Xamarin.Forms.Maps"

Add customized UI map UI Design like below and if you want show user current add IsShowingUser="True" property from map control.

<?xml version="1.0" encoding="utf-8" ?>
<ContentPage xmlns="http://xamarin.com/schemas/2014/forms"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
xmlns:local="clr-namespace:DevEnvExeMyLocation"
xmlns:maps="clr-namespace:Xamarin.Forms.Maps;assembly=Xamarin.Forms.Maps"
x:Class="DevEnvExeMyLocation.MainPage">
<StackLayout VerticalOptions="StartAndExpand" Padding="30">
<maps:Map WidthRequest="960" HeightRequest="700"
x:Name="MyMap"
IsShowingUser="True"
MapType="Street"/>
</StackLayout>
</ContentPage>

You can add following code for Zoom and center the user position from MainPage.cs file

using Xamarin.Forms;
using Xamarin.Forms.Maps;

namespace DevEnvExeMyLocation
{
public partial class MainPage : ContentPage
{
public MainPage()
{
InitializeComponent();
MyMap.MoveToRegion(
MapSpan.FromCenterAndRadius(
new Position(37, -122), Distance.FromMiles(1)));
}
}
}

Step 4: Generate Google map API Key

Android allows us to integrate Google maps in our applications, so we need to generate an API key, using Google developer account. This article shows you how to generate Google map API key from Google developer account.

Refer from my previous article for generate Google map API Key http://www.c-sharpcorner.com/article/generate-google-api-key-for-xamarin-android-application/

Step 5: Generate Bing Map Application Key

Windows allows us to integrate Bing Maps in our application, so we need to generate an application key using Bing developer account. This article shows you how to generate Bing maps application key from Bing developer account.
Refer from my previous article for generate Bing map API key - http://www.c-sharpcorner.com/article/generate-bing-map-authentication-key-for-windows-based-application/

Step6: 

Update info.plist file from iOS Project :

The start from iOS 8, we need to add below two keys from info.plist file

<key>NSLocationAlwaysUsageDescription</key>
<string>Can we use your location</string>
<key>NSLocationWhenInUseUsageDescription</key>
<string>We are using your location</string>

Step 7: 

Xamarin Forms Map initialization

Xamarin.Forms and Xamarin.Forms.Maps is a two different NuGet package that added to all the project .While Creating Xamarin Forms project automatically xamarin.Forms nuget package was added and initialization code was added to all the project .

We are recently added new xamarin.forms.maps nuget to our project so required to add initialization, after the Xamarin.Forms.Forms.Init method call.

iOS

Go to iOS project > open AppDelegate.cs file > in the FinishedLaunching method > after global::Xamarin.Forms.Forms.Init(); > Add below line code

Xamarin.FormsMaps.Init();

Android

Go to Android project > open MainActivity.cs file > in the OnCreate method > after global::Xamarin.Forms.Forms.Init(this, bundle); > Add below line code

Xamarin.FormsMaps.Init(this, bundle);

I believe, you already generated google API key and add below key from Property/ AndroidManifest.xml under Application Tag

<meta-data android:name="com.google.android.geo.API_KEY "android:value="Add API Key – Refer Step 4" />

Windows ( WinRT ,Windows Phone,UWP) :

Go to Windows project > open MainPage.xaml.cs file > in the MainPage constructor > after LoadApplication() method > Add below line code

Xamarin.FormsMaps.Init("INSERT_AUTHENTICATION_TOKEN_HERE -refer step 5");

Step9: Enable Required Permissions:

You'll also need to enable appropriate permissions on Android and windows project.

Android:

Right-clicking on the Android project and selecting Property > select on Android manifest > Enable the location specified permissions android.


Windows Project:

Open on the windows Package.appxmanifest file > select on Capabilities > Enable the location specified permissions all windows project.


Step10: Location Privacy Setting on Device:

Before debug and run application you need to enable Location on all devices (iOS,Android,Windows)


Step 11: Installing google Play Services from Android Emulator:

Xamarin.Forms 2.2.0 on Android now depends on GooglePlayServices 29.0.0.1 for maps.



Visual Studio Emulator for Android does not include Google Play Services. This means that several APIs, including support for Google Maps, are not supported by default. To install Google Play Services, follow below steps

Download the Google Apps package from Team Android http://www.teamandroid.com/gapps/

Verify Device Android Version like GApps: CyanogenMod 11 / Android 4.4 KitKat and download

Drag and drop the downloaded .zip package into the running android emulator and wait for installation complete



the emulator will shut down and restart. To verify installation, check that the Play Store app ,gmail,etc is visible in the app menu

Now you can start use android emulator
Run Application

After complete all above steps, now you can start run all platform apps


Issues and Resolutions:

I have shared below some implementation, Development, issues and solution


Error:

Building in Android: Java Out of Memory Error

Solution:

Go to Android project options and set, Build/Android Build > Advanced tab > set 1G (or something) in Java heap size.

If you have any question /feedback /issue, write in the comment box

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